After trying to enter the market for some time, Fortnite is saying goodbye to China due to increased regulatory scrutiny.
Background: Epic Games is the US$30 billion gaming company that created Fortnite - the online video game with more than 350 million players worldwide, and an annual revenue of US$1 billion.
What happened: Epic Games has been trying to bring Fortnite to the Chinese market (which has around 720 million gamers) for a while...but after a few attempts, the company has revealed it's axing Fortnite from China on November 15. Moment of silence now, pls.
What else: Epic's said it just doesn't make sense to continue trying to bring the game to China due to increasing regulatory scrutiny.
💡When the going gets tough in China...companies just pack up, and get going.
💡China's gaming market is becoming increasingly regulated. We have:
💡Ultimately, the math isn't adding up for Epic Games. And it's not the only break-up China's had recently, either. LinkedIn left due to the increased scrutiny of big tech.
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